Sheets 3 alpha w/ Damage Tracking

IMG_0033

An alpha of Sheets 3 is available here.

On touch screens it supports damage marking and attack resolution for 3025 units.

Battletech
Software
UI

Sheets 2.0.6

Among other things, details about changes are now available in the changelog to which there is a now a link in the sheets interface.

Battletech
Software
UI

Sheets 2.0.5

Screen Shot 2018-08-22 at 9.12.14 PM
Sheets update.

Added: Physical attacks listed in inventory.
Added: TSM damage included with swords and hatchets.
Fixed: Issue where equipment after MASC would be improperly bracketed.
Change: Missile damage listing now max-per-salvo instead of per missile.
Tweak: Crushing inventory damage letter-spacing to fit TSM values.
Tweak: Reduced inventory leading to accomidate more things.
Misc things unde the hood.

(I should really just move this all to GitHub. This work-ation is just a tech-debt bonanza.)

Battletech
Software

Sheets 2.0.4

Updated Sheets.

2.0.4
Starts on ‘blank’ sheet.
Added unit: BLANK.
Improved some text field size constancy.
Change: Mechs with single heat sinks no longer show heatsink capacity.
Change: No hands in armor diagrams for mechs without hands.

2.0.3
Tweaked toolbar: Preview images are now added by clicking portrait box; image upload button removed from toolbar; print button removed (can just use browser print)
Fixed: Image preview bug introduced in 2.0.2.

Battletech
Software

Sheets 2.0.2

mechSelector
Updated Sheets.

Improved mech selection menu: Type anywhere for suggestions; move selection with up and down arrows at any time; press enter or click unit name to load; press esc to hide suggestions.
Added contact form for issue reporting.
Adjusted printing styles.
Fixed: ATM3 ammo name.
Fixed: Heavy medium laser range.
Fixed: Clan Light Active Probe missing in inventory.
Fixed: Techbase missing space before year.

Software
UI