Added: Physical attacks listed in inventory.
Added: TSM damage included with swords and hatchets.
Fixed: Issue where equipment after MASC would be improperly bracketed.
Change: Missile damage listing now max-per-salvo instead of per missile.
Tweak: Crushing inventory damage letter-spacing to fit TSM values.
Tweak: Reduced inventory leading to accomidate more things.
Misc things unde the hood.
(I should really just move this all to GitHub. This work-ation is just a tech-debt bonanza.)